Zero Day Exploit cover

Zero Day Exploit

Amidst the toxic ash wastes of Mars, Adept Hydraq is tasked to infiltrate the mighty Basiri forge complex and steal data from its tech-priest overlord. But his haul is far more dangerous than he could have imagined.
Released
2014
Amidst the toxic ash wastes of Mars, the spiker-for-hire Adept Hydraq is tasked to infiltrate the mighty Basiri forge complex and steal data from its tech-priest overlord. As Hydraq and his team of spikers and infocytes pull off their daring heist, he discovers that his haul is far more dangerous than he could have imagined, and puts him in the greatest peril he has ever known.

Graham McNeill

Graham McNeill worked for Games Workshop between 2000 and 2006 as a games developer and a background material writer. As well as writing for White Dwarf, he worked on several codexes including the Tau, Necrons, Witch Hunters, Space Marines and Black Templars. After leaving Games Workshop in 2006 he became a freelance writer, but currently continues to produce novels for Black Library His Horus Heresy novel, A Thousand Sons, was a New York Times bestseller, and the second book in his Sigmar trilogy, Empire, won the 2010 David Gemmell Legend Award for best fantasy novel.

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