The Labyrinth of Lost Souls cover

The Labyrinth of Lost Souls

A savagely tortured warrior with no memory awakens and seeks escape – but from whom, and from where?
Released
2021
Pages
24
A warrior awakens in pain, Tortured and broken, he seeks escape from those who have harmed him, and determines to fight his way to freedom. With no memory of who, or what, he is, he can rely only on instincts. But how far can he trust those instincts? Is what he sees true, or is his mind playing tricks? Where is he, why has he been cut open, and most importantly of all… who could he possibly be?

Graham McNeill

Graham McNeill worked for Games Workshop between 2000 and 2006 as a games developer and a background material writer. As well as writing for White Dwarf, he worked on several codexes including the Tau, Necrons, Witch Hunters, Space Marines and Black Templars. After leaving Games Workshop in 2006 he became a freelance writer, but currently continues to produce novels for Black Library His Horus Heresy novel, A Thousand Sons, was a New York Times bestseller, and the second book in his Sigmar trilogy, Empire, won the 2010 David Gemmell Legend Award for best fantasy novel.

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